TERM PAPER by PHILIP CZAK ---Remember---Computers are just another tool ..use it wisely..or it will use You---

TERM PAPER


LIB 100


By Philip Czak





CHILDREN AND THE COMPUTER VIRUS









What's the Rush



Today nearly everyone is certain that schools and universities should teach students about computers, but exactly what they should teach isn't so clear. As of yet there is no good evidence that most uses of computers significantly improve teaching and learning. Already school districts are cutting programs; music,art, physical education, programs that enrich children's lives to make room for more computers.

WHEN President Clinton spoke about "A bridge to the twenty-first-century" an analogy that computers can replace blackboards in the future classroom; he started a program that may cost between $40 billion and $100 billion dollars over the next five years, to computerize our schools. In the short time I have been using computers, I find them fascinating and frustrating. Spending countless hours trying to make programs work the way you want and navigating through endless web sites and information. As an adult it sometimes seems overwhelming the amount of information that is available; But what happens when you put a seven or eight year old in front of that same computer? Then add 30 more students and one teacher, just how much learning will be taking place?

Too many school boards and parents think that any new technology is going to make their children smarter and better prepared for the future. With so much emphasis on education, school boards and parents are grasping at any new technology to educate their children, and most believe computers will be their salvation. Whatever your attitude toward computer technology, neither this machine itself, nor the software it uses, will solve our problems. It's only a tool. Students demonstrate that people react to and treat computers, no matter what their software, as more "human" than machines. The minute we add software, we are subject to the objectives, knowledge, interest, and the biases of the programmers.

CLIFFORD STOLL, a pioneer of the internet comments,"The computer requires almost no physical interaction or dexterity beyond the ability to type...and demands rote memorization of nonobvious rules. Using this 'tool' alters our thinking processes"(1). According to George Burns, director of computer at Bank Street College of Education in New York City, 90 percent of educational software is not worth buying. Most is programmed by "techies" who have little if any knowledge-or interest-in child development of educational philosophy. Most "educational" software is crowded with time-consuming effects that do little but distract children from real learning.


The promoters of computers in schools again offer research showing improved academic achievement, and the same research still comes under occasional attack. A poll taken last year of teachers ranked computer skills and media technology as more "essential" than European history, biology, chemistry, and physics; than dealing with social problems, practical job skills and reading modern American writers. In Mansfield, Massachusettes, administrators dropped teaching positions in art, music, physical education, then spent $333,000 on computers. Ironically a half dozen prelimanary studies recently suggested that music and art may build the physical size of a child's brain, and it's powers for subjects such as language, math, science, and engineering far more than computer work did.

SHERRY TURKLE, a professor of the sociology of science at MIT and a longtime observer of children's use of computers said, "The possibilities of using this thing poorly so outweighs the chance of using it well, it makes people like us, who are optimistic about computers, very reticent (2). Many educators think that traditional roles must change because todays students are increasingly difficult to teach. Their learning habits have been shaped by fast-paced media that reduces attention, listening and problem silving skills.

Software Dilemma


Parents also say "these kids are so much smarter than we were. Look how they manage these computers." In short, computers are a new way to stir up old questions of how best to raise and educate our children. One mother of a 5 year old puts in an alphabet program and says it's better than watching TV or is it? He clicks on a picture, each one animates, performs a routine, and recites a sentence. The program is charming with amusing graphics, the little boy is riveted to the screen, but the only "interaction" consists of pressing a key and looking at the show is Sesame Street any different?

In "Failure to Connect byJANE M. HEALY,PhD. she outlines many tips for choosing and evaluating software(3).

  • Determine what purpose you wish to accomplish, considering the child's age.
  • Libraries often have sample software and media help.
  • Read reviews in reputable magazines or journals.
  • Look for programs with varied levels of difficulty, and clear and understandable " graphical user interfaces".
  • Examine graphics and sound critically.
  • Does software encourage original thinking?

I encourage anyone who is thinking about buying software for their children or schools to read Dr. Healy's book for a much more in-depth study in this field.
In classrooms teachers are expected to use the new technology, but many have not been trained to use it, nevermind teach it. When children sit in front of a screen to use a writing program, some say they are developing their visual creativity, but can they write? If the program gives them ideas of what to write most children will choose an entertaining task rather than a more taxing one. Children with limited language skills, who are most in need of verbal exercise, are the most vulnerable. If we don't care about reading and writing and the motor skills needed to accomplish these tasks, then why are we bothering to send our kids to school? In the younger grades and preschool will the computer do more or as much as crayons or markers, paper pictures, glue and scissors or even a simple pencil, which are much cheaper?
Most CD-ROMs are produced by entertainment companies, not educators, and it represents a multibillion-dollar-a -year market. Where the bottom line is profits not our childrens education.
ROGER C. SHRANK,. director of Northwestern University's Institute for the Learning Science, say's,"Simply clicking to move something, choose a pictire to view, or change someone's hair color is not mentally stimulating." He wants the user to feel or draw a conclusion from the problem.
Taking a vitural walk through a museum is not the same as being there, touching the art seeing it in three dimensions not two. Listening to the guide, reading the captions or asking questions. How many children sitting in front of a computer will ask about something if it's easier to click and move on to the next subject?
Not all may be loss, cognitive or "intelligent" tutors offer more sophisticated self-paced teaching where real learning can take place. Cognitive psychologist first analyze the skill to be taught and determine a sequence of steps. Then they analyze how the computer will know if the desired learning is taking place. When the student makes an error, the computer will give cues and immediate feedback and coach him instead of simply giving the answer. How good is this software as a teacher? To date four fatal flaws characterize most research.

  • First, studies cover too short a time span.
  • Second, quality or type of software is not well controlled.
  • Third, outcome measures, usually, standardized test tap only a limited span of skills.
  • Fourth, a serious problem is failure to control for "teacher variables".

Since the most innovative teachers are often the ones to take up new technologies, their expertise, not computers, may account for positive gains. Conversely negative results can be found if computers are imposed upon a reluctant teacher.


Recently JAMES KULICK of the University of Michigan ran a series of seven studies in elementary and high school and found major discrepancies in the data. Some computerized instruction raised scores, but some lowered them. Most notable was when CAI (Computer Assisted Instruction) was compared with the same amount of time spent with pencil, paper,and printed materials, the traditional materials did as well or better. In short, the research on software's effectiveness is still limited, vague, and open to question.
Why are solid conclusions so elusive? Look at Apple Computer's "Classroom of Tomorrow", perhaps the most widely studied effort to teach using computer technology. In the 1980's Apple donated computers to thirteen schools. The equipment was worth more than $25 million dollars and after a decade of effort, there is scant evidence of greater student achievement. Educators on both sides may debate this, in any event, what is fun and what is educational may frequently be at odds.
Consider the scores at Sanchez, an elementary school in San Francisco's latino community. In a bilingual special education class of second, third, and fourth graders, Apple II's filled the lab. Because of the limited english skills, math drills were all they could all do together. Many kids kept a piece of paper handy to mark each number down while counting. Some kids used their fingers, or others just guessed. Once they arrived at answers and typed them onto the screen, they hoped it would advance them onto something fun the way Nintendos, Game Boys and video arcade games do. It was highly motivating for them the teachers said, but did they learn? And how practical is it, as one girl continued to count on her fingers. The teacher admited they still need hands-on learning. This example and many others can be found in an article by TODD OPPENHEIMER entitled, The Computer Delusuon(5).
Reading programs get particulary bad reviews. One controlled study which evaluates the Reading Rabbit, a reading program now used in more than 100,000 schools caused students to suffer a 50% drop in creativity. Students showed a markedly diminished ability to brainstorm with originality. What about hard sciences which seem so well suited to computer study? LOGO, the high-profile programming language refined by SEYMOUR PAPERT widely used in middle and high schools, expected huge advances in expanding children's cognitive skills(6). Papert believes they would learn "procedural thinking" similar to the way a computer processes information. Unfortunatley LOGO has generally failed to deliver on its promises. JUDAH SCHWARTZ ,a professor of education at Harvard said, "When used properly, it can expand children's math and science thinking". Still he acknowledges that "99 per cent of educational programs are really terrible".

ASKING THE RIGHT QUESTIONS


FAR too many schools are rushing into new technologies without asking the right questions. Without planning and sound educational rationale, computers will be either misused or unused. The situation at home is not any better. Most parents lack the understanding or the will to ask:

  • How and why is this benefitting my child?
  • How and why will this improve learning?
  • What will it have to replace? (family activities, reading, art, music,etc.) And is it worth that?
  • Who makes software decisions?
  • What content can be taught, and how do we measure outcome?
  • Are computers the best way not just the trendiest way to go?
A point to remember for most parents is; using a computer will not auomatically make your child smarter.

COMPUTERS AT SCHOOL


    Upgrading schools is more expensive than most people think.
  • Schools need to be rewired.
  • Internet access requires telephone lines and a modem.
  • Traditional school designs are now obsolete and new schools will have to be built.
  • Computer security against theft is another cost.
  • Budgeting for adequate technical support to repair machines.
  • Teacher education is the most critical component and also the most neglected.
  • Make sure teachers have their own computers if we expect them to teach it.
  • Funding for high quality software.

The bottom line is the task to figure out how to provide more children, at home and school with better learning experiences. The real bottom line may be values, not money. One compelling fact about money and education is the amount now spent. Professor DALE MANN of Teachers College points out that the entertainment industry has now replaced the U.S. defense industry as the main developer of technology, and at least half as much again is spent on enterainment as on education.
To someone who pays taxes you have to wonder if all this money spent is making a difference. As one teacher said "If they learn computer, at least they can get a job". Jane Healy suggest that the purpose of education is not to make kids economically valuable, but rather to enable them to develop intellectual and personal worth as well as practical skills.


COMPUTERS AND OUR CHILDREN"S HEALTH


IT seems as we rush to connect all our schools and children, little thought has gone into committing our kids to a new learning environment. If you have ever used a computer for any length of time and stood up, what happens? Sore back, strained eyes, tired wrist and also the highly controversial subject of electomagnetic radiation. How much time should our children spend in front of a computer, what's safe and what isn't.
There are stacks of pages documenting physical hazards in the work place. The U.S. Government Public Health Service has guidelines for employers to follow for employees but not for children. As more and more children spend time on computers in school and out, these issues will require greater urgency and research. One developmental optometrist recently said, "you're going to be seeing lots more kids in 'learning lenses' and bifocals as a result of time on computers, visial strain is the number one problem of frequent computer users. STUDIES estimate that anywhere from half to 90 percent of regular users experience visual deterioration(7).

Radiation hazards are probably the most significant potential for harm. But very little is done to protect dhildren from these emissions. Both (VLF) very-low frequency and (ELF) extremely-low frequency are always present especially in older computers. DR. RAYMOND NEUTRO at the California Department of Health Services says; We do know something about children's exposure nowadays, and if children are three feet away from computers or the TV their probably safe(8). Until we know for sure it would be prudent to monitor children since they are generally five to ten times more vulnerable to radiation then adults. Organs and systems at risk are bone, central nervous system, and thyroid gland, also eye and skin irritations can occur.


NOT only physical disorder as I mention but mental problems and obesity rates among the young are increasing even more rapidly than among their parents. Teachers report they find many of today's children are overly stressed and anxious, and they blame lack of physical exercise for some cases. Regular exercise increases the blood supply to the brain, thus giving it a greater oxygen and energy supply for better mental abilities. The continued push of our children to use computers at a younger age may take its toll in their health more than we imagine. We all know too well of the cause and effect of cigarettes to health, in the future people may be suing IBM or DELL for knowing that computers were harmful but didn't do enough to protect and warn the public.
As we continue to become a computer literate society and ask our children to do more and be more; it may be time to stop and pause. Ask some more of the important questions.


  • What will happen if I do this?
  • How will it effect me?
  • Why should I do it?
  • Who will be responsible for the outcome?
    UNPROVEN technologies may offer lively visions but they can also damage young plastic brains. The brain is a wondrous well -buffered mechanism. Yet there is a point at which fundamental reasoning may be jeopardized for children who lack proper physical, intellectual, or emotional nurturance. Childhood and the brain have their own imperatives. Missed opportunities may be difficult to recapture. Computer technology can be used either to help connect children to our society or to separate them from it. On extreme cases virtual life can bypass experiences and result in lasting handicaps. Yet some adults are so focused on their children's mental abilities they neglect human qualities that extend beyond IQ. Children come into the world strongly motivated to learn and motivation feeds on reinforcement. If the child has a good feeling from the task he or she is doing they will try harder. If on the other hand, he develops feelings that his own efforts are not effective or necessary he may lose that drive to succeed.

WHERE DO WE STAND?



  • Primarily people who benefit financially have vastly oversold the educational value of today's computer ro parents, educators, and the public.
  • An urgent need exists for better research on fundamental questions related to health and use of computers.
  • Research is needed to determine if, when and how computers can actually improve learning.
  • Home use of computer consists of far more game-playing then learning.
  • New technologies are expensive and drain badly needed funds for proven educational needs.
  • Filling children with information is not necessarily learning.
  • There is no critical period for computer use, in school or out. Children do not need computers before elementary-age and probably even later. Too little is better then too much.


CONCLUSION


THE solution if there is one is not to ban computers from the classrooms, but ban federal spending on an overheated campaign. The private sector with its abundant supply of used computers and billions in software can probably supply our schools of they want to. With the savings of billions of dollars the Clinton Administration could spend the money on much needed writing and reading skills, organising field trips and hands on experiences. The building of our nations core of knowledgeable, inspiring teachers may not be as glamorous as computers but are proven components of a quality educational system.
As MICHAEL BELLINO, an electrical engineer atBoston University's Center for Space Physics, said to an board of education meeting. "We need to teach the ways and whys of the world. Tools come and tools go. Teaching our children tools limits their knowledge to these tools and hence limits their futures".

I will end this paper as I started with another quote which somes-up the way I feel about Education, Children,and Computers. I hope that after reading this paper you will come away with a new out-look and a little more insight on how computers can change our futures for the better I hope, or the worse, it's OUR future.



"COMPUTERS are magnificent tools for the realization of our dreams, but they will never replace the dreamers. No machine can replace the human spark, spirit, compassion, love and understanding.".........Louis B. Gerstner.Jr CEO of IBM.!










WORKS CITED


(1) Stoll, Clifford. New York Times.Op Ed, May 19, 1996.
(2) Turkle, Sherry. Seeing Through Computers. The American Prospect. 1997.
(3) Healy, Jane M. PhD. Failure To Connect, Simon & Schuster
(4) Kulick, James A. Meta-analytic studies of findings on computer based instruction. Technology Assessment in Education and Training. 1994.p.19
(5) Oppenheimer, Todd. The Computer Delusion, Atlantic Monthly.July,1997.
(6) Papert, Seymour. Mindstorms: Children, Computer and Powerful Ideas. New York. Basic Books, 1980.
(7) Studies, pg. 328 chapter 5. National Mental Health Advisory Council. American Psychologist, pp.838-845
(8) Neutro, Raymond. Personal communication in Failure to Connect, by Jane M. Healy


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